Meet the Team!

The best ;)

Sébastien CELERIER

👋 CEO — 💌 [email protected] — 🇫🇷 Montpellier (GMT+1)

Bio

As an experienced controller with over 20 years of experience in financial management and cost control, I have had the privilege of working primarily with Air France. Throughout my career, I have collaborated with multidisciplinary teams, honing my skills in strategic planning, project management, financial management, cost control, and leadership.
Passionate about entrepreneurship and believe in the power of technology to bring innovative solutions to the challenges of our world. That's why I've decided to venture into the exciting world of web3.0 and specifically Play to Earn.
Play to Earn is, for us, a new form of video game where players can monetize their time spent playing video games by earning real money! I am convinced that Play to Earn is the future of the video game industry because it allows players to earn money while having fun.
For the Battlecorp's team, Play to Earn is the revolution of the video game industry. We are ready to take on the challenges of entrepreneurship to achieve this vision. I am passionate about developing innovative solutions, and through my experience, I am confident in my ability to manage my company's finances effectively.
I am ready to invest the time and resources necessary to develop the project in the exciting world of Play to Earn. I am convinced that this industry offers unique opportunities for entrepreneurs, and I am eager to be a part of this adventure for the development of our video game project 🎮 Battlecorp!!!
Good to know: After more than 20 years past in Airlines finance, I have the chance to have Battlecorp rights. I'm proud to introduce our wonderfull team and our baby
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Julien EBALLARD

👋 CTO — 💌 [email protected] — 🇫🇷 Paris (GMT+1)

Bio

I am a Software Systems Architect with over 15 years of experience in various domains such as space domain systems, mobile banking, and embedded software. I hold a degree in smart software systems and have worked on complex projects for renowned companies like ArianeGroup, CNES, Airbus, Crédit Agricole, and Capgemini.
Being a technology enthusiast, I always keep myself updated with the latest advancements and approaches. I support the technology definition of the projects I work on to ensure that they match the requirements. I have been a strong proponent of the web3 approach since the increase of blockchain users and uses since Bitcoin. It was my support for this approach that allowed Battlecorp to present its project today.
After years of working for industry leaders, I have decided to change my course and bring Battlecorp back to life for the whole world to discover.

Sébastien EBALLARD

👋 Head of Product — 💌 [email protected] — 🇫🇷 Paris (GMT+1)

Bio

I am a Tech Artist and Director with a deep passion for 3D Computer Graphics (CGI). With over 15 years of experience in the post-production industry, I have had the opportunity to work on a variety of projects and gain a wealth of experience.
In the past, I worked as an executive in a company called Mathematic for 10 years, which experienced significant growth over the years. I was also the Co-founder of Fantôme-Interactive, a company that specialized in producing real-time content for advertising. Some of my most notable projects include a music video for Coldplay's "Adventure of a Lifetime" and a trailer for Ubisoft's popular game Ghost Recon Wildlands, on which I served as the Animation Supervisor and Technical Director (TD). I have also worked in the game industry on a project called Maestro, which is a music game where you play the role of an orchestra conductor in virtual reality.
Throughout my career, I have gained extensive experience with various scripting languages such as MEL, Python, C#, and Javascript, as well as a variety of graphic software like : Blender, Maya, Houdini, Nuke, Resolve, Zbrush, and Substance Designer. I specialize in working in real-time using Unity and Unreal Engine, and I have a strong track record of delivering high-quality work on time and within budget. I am excited to continue honing my skills and bringing my unique perspective to the world of 3D computer graphics and game development !