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  • Executive Summary
    • Welcome
      • Battlecorp Origins
      • Introduction
  • GAME PLAY
    • Game Loop
    • Management Mode
    • In-Game Resources and Currencies
    • In Game Markets
    • Wargame Mode
    • The Challenge Mode
  • Cards
    • Introduction of Battlecorp's cards
      • Cards Infrastructure
        • Resources
        • Troops
      • Cards Planets
      • Cards Characters
  • SALE
    • Monetisation
    • Battlecorp 's Store
    • Sale Revenue Repartition
  • TECHNOLOGY
    • Technology
  • ROADMAP
    • Roadmap
    • Roadmap Screen
  • OUR TEAM
    • Meet the Team!
  • Community
    • Stay Tuned
  • Warning and legal notice
  • Terms of Use
  • Privacy Policy
  • UPDATE HISTORY
    • WhitePaper ChangeLog
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  1. GAME PLAY

In-Game Resources and Currencies

The fuel of the game

PreviousManagement ModeNextIn Game Markets

Last updated 1 year ago

Resources are a crucial component for managing a game of Battlecorp. They allow you to develop all of your buildings, planets, in the game and ensure their maintenance. The game's currency is Credits and is used in almost all transactions. It is obtained by infrastructures producing credits, taxing taxpayers and selling resources on the intergalactic market.

With Cards there are 6 in-game resources:

  • Credits,

  • Titanium,

  • Steel,

  • Uranium,

  • Aluminium,

  • Food.

And 2 processed in-game resources:

  • Electronic components, obtained from steel,

  • Energy, obtained from uranium.

Good to know: Some resources will have a limited storage capacity (energy, food) that will evolve according to certain conditions (owned planets, overall rating).